

Once again, an unknown menace out of the darkness starts to threaten the upper worlds with chaos and disharmony and tries to tear all lifekind apart with his claws. But now the eternal struggle between Good and Evil has rekindled. Subscribe to our Telegram Channel "" to be the first to receive NEW Maps and News for Heroes of Might & Magic 7, 6, 5, 4, 3, 2!įor a long time, all had lived a quiet life in this world. Quest for Glory - Quest for Glory - Heroes 3 map As the result, the game becomes unlosable a more.

It's very easy to get an admiral's hat, but AIs never get it for some reason. Played the impossible version twice as Castle and Stronghold, here's some feedback:ġ. Good map - The Devil Is In The Detail - Heroes 3 mapĪ really well made map, although not as difficult as i expected it to be. Some of the mechanics you mentioned cannot be controlled, and the better player you are, the more you will abuse them.:-) the more. It is not built to be a real challenge map, but more of a “anyone can try” challenge map. Maybe to make it on expert or imposible level?! more.Īs the author already wrote you should visit another green tent in order to pass through this green border guard more.įeedback - The Devil Is In The Detail - Heroes 3 map The night king - The Night King - Heroes 3 map more.Īi doent free bbrroonn and wisdomer from prison more.Īuthor: Nino (Hrvatska), 06-06-2023 23:28 I can't get in the boat because of its placement. No resources, no artifacts, everything is tight - almost impossible to play more.Īuthor: LeBebichon (Canada), 07-06-2023 01:37īoat problem - 500 Crystals - Heroes 3 map Even though he promised a video demo, nothing came about for almos more.Īuthor: labrice (France), 07-06-2023 11:48Ĭurious about how you did it in 5 days, i dont see a way you can honestly do it without editing the map.ĭid you use the admiral's hat bug for that? I'm not fast to dismiss even wildest claims as fake, and I prefer to give benefit of a doubt to the claimer, but this one didn't age well. Yeah, can't wait for a video demo to appear with a "dramatic effect". At least on surface it sounds plausible i more. Notwithstanding the 5-days or 15-days finish idea in general, I think with necro it should be quite possible to achieve the finish without hiring much of anything, as multiple players finishing this map seem to claim that necromancy carries the game for you. My next map in development now will be set to impossible. I ask because the map I'm working on now could easily be converted from single player to multi with a few modifications. Is a huge map to big for multi play and what's the optimal number of human players.
